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(+2)

Fun mechanics and when you get the swing of things it is really a blast. But being unable to see the range indicator when holding RMB is really frustrating. So many deaths because it feels rather difficult to judge the distance - I made most of my progress by climbing straight up walls by alternating left and right mouse with good timing. I think I made it just about to the end, there’s that bridge you have to walk across with like five enemies. I’m sure with a little patience I could’ve walked by them, but it seemed like an odd endpoint to the game. Like, maybe trying to kill them was the wrong idea? I wasn’t able to figure it out after multiple tries and gave up, since the last checkpoint is super far away and the only way I could figure out how to leave that particular platform was really tedious. Had I made it past then I would’ve had a time like 33 min or so - I really try to beat a game before I rate it or give feedback!

Would’ve really appreciated the ability to quick restart too, some of those falls are loooong. It’s pretty solid overall though, despite my complaints.

(+1)

Hey, thanks for the feedback ! We hear ya, some aspects can get frustrating like the range, we should definitely look deeper into that should we develop the game further. Thank you for sticking to the end ! No worries you didn't make it across the bridge it's fully understandable ^^
33 mins for a first try is no joke!

Yeah, falling foreeeever x0