The gameplay was surprisingly a lot simpler than i thought , there was a simple trick to finish it fast which was to just keep pressing the space bar. :) nice game overall
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At first I actually had two buttons (one for jump, one for charge up) but it was actually really tricky to keep alternating the buttons and was more frustrating.
I decided to give simplicity a try and found it way more fun with one button for both! But it did make the game rather one-dimensional.
If I expanded this concept I think I'd focus on adding more to the level designs, platforming sections, and different obstacles types.