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At first I actually had two buttons (one for jump, one for charge up) but it was actually really tricky to keep alternating the buttons and was more frustrating.

I decided to give simplicity a try and found it way more fun with one button for both! But it did make the game rather one-dimensional.

If I expanded this concept I think I'd focus on adding more to the level designs, platforming sections, and different obstacles types.

your game looks great. And the transition to one level to another was also great. I was playing it will my cousin and he specially liked your game. It was simply beautiful.