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Really liked how powerful the super dash was! There were a few interesting level design choices that stood out too, like having to drop down the ledge and wall jump to be able to reach the next platform -- you can't just run and jump off! That was cool to discover how to get past.

Overall felt really good to control, but had a few bugs with wall spikes made me get stuck on this stage and couldn't get past it no matter how hard i tried. I think being able to super dash even without any left/right momentum would fix my problem here, or slightly smaller hit boxes on the spikes.

Overall solid framework and nice game you got here! Very cool the added detail of multiple characters and color selection! Nice work :)

Hey thanks for playing! That part in the gif you showed actually is the hard way of getting up, you'd need to do a precise dash for that way. The actual way is to go all the way to the left as the darker blocks are background blocks. I believe I showed them off in a few previous level