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(+1)

Not really, I'm no UI expert. But, you are lumping all your UI stuff into the 1 corner of your game, you could move stuff to the other corners of the screen so that it isn't all cluttered into the same corner. After doing this you then need to decide whether the scale of these items needs tweaking if it still is too large and blocks too much screen real-estate. You have to strike a balance of UI readability and it not getting in the way of the player playing your game because too much of the screen is blocked by it. You have to also decide what does and does not need to be communicated by the UI. But I would say first step is moving stuff into the other corners of the screen to see how it improves, then tweaking screen UI element sizes. Doing that should likely be enough to improve things.