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(1 edit) (+1)

nice controls and very nice to optimice  speedruns, i want to see speedruns of this. I think needs a bit of overwater feedback, but beshide of that its so nice

(1 edit) (+1)

I didn't really know what feedbacks would be interesting when the fish was out of the water. In fact, I wanted to give the feeling that the fish is uncontrollable in the air so I'd be more inclined to remove feedback rather than add to it.

I already posted my best speedrun video on the itch page. I know some more optimal routes exist (sub 1 min might be possible) and I also would love to see speedrunners trying their best on my game :)

(+1)

I mean some splashing of the water on the way out or something like that. I really like that the fish in the air is uncontrollable. and the speedruns are satisfying to see ^^

(1 edit) (+1)

Oh, I see. There is a splashing effect, but it only occurs if the fish goes fast enough (so you can't see it before the first waterfall part). I also thought about adding waves to the water, but I ran out of time.