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Loved the aesthetics of this game, a fantastic representation of the doodle pen and paper style. The puzzles were truly engaging and kept me invested throughout. But it did start to feel a bit arduous after a while, especially in terms of speedrunning potential due to its length. But props to you for the amount of level design work!

My run ended when I unfortunately got softlocked at 40% as well… if I go up, I don't have a key to go further. If i go down when the patrol enemy is out of the way, it's at the exact same time of the electric hazard block zapping… so i die no matter what i do -- and the checkpoint keeps me locked here :(


Thank you for playing! Yeah, the speedrunning potential of the game might not be as good as some other games, but after you get familiar with the layout, the game can be completed in under 5 minutes :D. And for the soft-lock part, you can actually get out of there, the timing is just a bit precise.