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(+1)

Fun mechanic that was well used within the theme however once I left the clouds though the first red rock really got me! I just couldn't get past it. I got there on the 4 minute area and was still there at 10 minutes.

If I was to experiment with mechanics I would of liked to of used the arrows to move along the ground level. And maybe separate the vertical walls and sloped walls so that I could jump from the slide. Just some ideas that popped in my head as I played.

Really fun and would fit into mobile gaming great. 

(+1)

I'm sorry you stayed there, if that's really when the difficulty goes up no doubt. In the final version of the game we will probably add accessibility configurations like making the slow motion in the air to be adjustable in the settings menu and some changes in the environment
Thank you very much for your feedback!! ^^