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This one's a banger, as it's fun to see if you can 100% this,  plus the cat theme is perfectly implemented here. I'd also like to mention how well the page's theming is implemented too! There are many flaws I'd like to point out, however:

  1. The game is dragged using the right mouse key. Remap this to the left mouse button.
  2. The game is too pixelated when I scale it up to full screen, no matter which scaling settings I try on my 4K monitor, whether it's the size of the screen or everything on it.
  3. The last three upgrades are just the same, while the first two basically do the same thing with the same exact multiplier, just in different ways. There's basically only three real real upgrades here.
  4. Upgrades should stack so, say, one of the planets can produce 4x then 6x its original output after previously producing 2x. This feature would especially be useful for the limited number of planets I had to deal with here.
  5. The description for the Quick Prod upgrade makes it seem as if it'll actually DECREASE how fast the planet will produce resources by 2x rather than increase it.

It would also been nice if you could figure out a system to allow multiple planets to interconnect and thus pool all their resources together for the betterment of the colony. Maybe you could've also squeezed in some extra planets so it doesn't have to rely on the 100%ing aspect to be really enjoyable, as well as rectified some of the flaws I listed or just not created them in the first place?