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10/10 for the cutscene. The controls I felt were too hard to grasp fast enough, the tutorial wasn't that clear.

I think with a slower pacing at the start (introducing a mechanic then giving the player time to understand it, by designing the level in such a way to use the mechanic in a simple way) this game could rock.

Very fun, I enjoyed every single bit even with the controls flying over my head.

Thank you!
Yeah giving players more time to use and understand each mechanic as it's introduced would be good. The tutorial definitely needs a rework and isn't as clear as I want it to be.
I'm happy to hear you  enjoyed it regardless, thank you for playing!