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Hello! Someone playing the android version of my game ran into an error and I'm not sure how to help them:




This is how I've  defined within the script and the transform if it's relevant at all:





I'm using Renpy 8.2.1 and while my original NaNoRenO version of my project wasn't using the v1.1 update, I updated this week and I'm assuming that's the version this player encountering the error is using (as the message was left today!)

If I'm doing something silly with the transform, please let me know!

Your code seems alright to me! My guess for the error is that it seems like it might be interacting oddly with another shader you have in your program. Otherwise, were you able to recreate the error yourself? Does it only occur on Android, or on a development or PC build, too?

I did(do?) have a gradient that was slightly edited from tom's example gradient shader code on the documentation page -- though the android version doesn't/shouldn't be using it at all at this point....

 I think it's only on android,  though the phone I used to test was fine + the PC builds arent having an issue-- At this point I think I might have to wait for the person who got this to get back to me (though I'll update the android dl to have absolutely nothing else shader-wise.)

Thank you for helping me narrow it down! ><

I will test the other builds and get back to you in less than a week. I am currently on an International Trip.