Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Initially didn't get the connection to the theme, but the left/right control scheme would fit.

The snake's turn radius being wide and it's general movement speed being slow did make it extremely difficult to avoid the bullets at times, depending on what angle you were facing when the bullet started approaching. Enjoyed trying to manipulate the bullet paths into being away from the places I needed to go.