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A jam submission

nom nomView game page

A snake game made in under 3 hours
Submitted by snapgon — 7 hours, 40 minutes before the deadline
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Play GAAAAAME

nom nom's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#74.3754.375
How do you rate the game overall (you can consider fun, dev time, etc.)?#193.5003.500
Audio#203.5003.500
Overall#233.4503.450
How well does the game fit the themes?#363.0003.000
Gameplay#362.8752.875

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
Around 2 hours 45 minutes

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Comments

Submitted

Gorgeous looking game, the shaders really add to it, and audio matches well! Quite difficult as you can get unlucky with how the projectiles spawn so maybe needs balancing with how quick you can turn + the projectile speed. But a super solid entry with 15 minutes spare!

Submitted

Visuals are great, I like the style 🤩 A bit difficult, projectiles are fast and can spawn near you. I think that its can be avoided by putting a danger feedback for few seconds before the projectile spawn. Otherwise, this game have a lot of potential by adding bonus (speed, increase snake length, ...) 🐍

Submitted

Initially didn't get the connection to the theme, but the left/right control scheme would fit.

The snake's turn radius being wide and it's general movement speed being slow did make it extremely difficult to avoid the bullets at times, depending on what angle you were facing when the bullet started approaching. Enjoyed trying to manipulate the bullet paths into being away from the places I needed to go.

Submitted

Very solid game and good visuals