Oh no! It was actually me (Kri) who had Italocus slow down the escalation because I felt it was too fast, so I completely understand. I will keep an eye out for others' comments about that to see if it needs to be reduced even more after the Jam. Thanks so much for the input!
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Personally I think it's OK for jam games to be hard, I wasn't really critiquing, more just commenting :) We all only spend a brief amount of time with each other's jam games and I prefer to be challenged quickly than to keep going endlessly, especially in a jam game where there isn't going to be as many mechanics to build towards as there is in a bigger game.