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Impressive game! I recommend some hint for the cube path objective along with a collision body. If you get close enough when attacking it, the lunge forward makes you miss. The automatic leaping targeting to enemies is a bit strong, but it was still a fun and challenging experience. I did get some error when trying to restart while the character was alive (after falling off map). Also experienced some occasional low framerates, would be really nice to experience it as a desktop app.

(+1)

Thanks:
I did run into that issue with the cube during development but forgot to fix it :D and the combat and leaping does need polishing. I didn't notice any errors when restarting but I'll look into it. And there was suppose to be a collision below the level to teleport the player back but I forgot to add that too :D