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Symbolaga

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A member registered Apr 26, 2024 · View creator page →

Creator of

Recent community posts

Its perhaps best to start over, as some people are reporting issues with using old saves. While I did try to grandfather in as much as possible. I need to look into re-fights with Elspeth again to make it all possible as I think that's the only sidequest boss that you can't refight and therefore locks the queen scenes. There's a few other things I need to look into also. Will maybe have an update to some extra things next week. But if you want to do stuff now, yeah new save file is the best thing.

Thats okay! thanks for being interested!

I had to update the game as there was a major bug that made all vore scenes link to the new vore scene. Link should be up now.

Its not up yet

Thanks for the wonderful comment, really encouraging. And yes, it was always a challenge to balance enemies to be tough and strong but also make every enemy somewhat easy because I realized that the main mechanic of the wheel of the game would be fighting against you everytime you roll onto something you didn't expect or didn't want.

Thanks for the reports! And thanks for the lovely  comment! 

The silver sword enemies drop code pieces, after beating 3 of them you should have a completed code paper that'll show up to help you do the puzzle! I hope this helps pie 34 :)

RPG Maker MV! I'm willing to teach anyone willing to listen to use it and the plugins I use to make it 3D and such!

Thanks so much for the lovely comment! Please spread the game around to everyone you think might be interested in playing it! And yes! Everyone that was a patreon or just reacted to the discord messege in my server got in the credits. It's so hard to get any sort of attention or recognition on the internet these days, so just simply being interested in my project goes such a long way, so thank you ObesusFoxxo :)

Thanks for the report, if you could tell me a few more specifics that'd be nice! Do you mean the purple dragon or Badrem? What happens when it softlocks? A crash, do you get an error messege?

Thanks so much for playing and the encouraging comment Ghostie :)

Thanks so much for the cool ideas Roboticendermanx! I did toy around with the concept of larger HP pools. There was originally a collectable icon, like the wedges you find in game right now but for expanding your max health pool. But I didn't want those pickups to feel needed or like the players needed to get to them to win at the game. So they were left out

Aww I'm sorry Furtis!

Thank you!

I thought about this, how customized would you want this system to be though? Would you want the changes on overworld only? Otherwise it'd mean making an extra version of every battle sprite rouletta has! That's over 100 pictures to redraw XD

Me and my friend can't work out how it would of wiped all 18 of your save files. We were theorizing last night how it could have happened. A lot of strange things would have had to have happened all at once

Christ! It deleted all 18? Did you unzip the game first? Im not sure how that could happen!

This is aware, I did try to fix this bug but people are still having issues. In the next patch I might just have to go ahead and delete the fade out and in transition.

Yeah! I have a discord server you can find through the socials link in the game :)

Hmm. It would be a lot of extra art for such a thing. There's about 42 different scenes in game which means a shrinking belly scene for all of them! I'll keep it pegged as something people want though :)

Aww thank you so much RagsTheRat! I did try and keep it mostly light on story and philosophy but with some depth there! I'm so glad you took the time to play it, I really treasure everyone that spends the time to play my stuff! Spent ages trying to make the battle system feel good!

This is known, theres a variable that doesn't get reset for some reason and will be in the next patch

No current end-game stuff in the game. There was a wedge planned to eat the enemy but if I added it into the game I wanted it to be polished anad have multiple graphics

Thanks !

The game is roughly 10-14 hours long with side content. I'm not sure how much that's a fair assumption.

Thanks for the report, not sure why that was happening

Glad it fixed itself! Someone else reported this but I've been struggling to replicate it

Noted thanks!

Wil look into this thanks Sqare1!

Yes I'd love to do achievements, if I can I'd love to do it all, stickers, trading cards, emotes steam backgrounds and such. But I need to look into how those work and if I need to charge for the game in order to have everything or if I can have it be free but having trading cards and such!

Yes, like any other file on your computer you can drag your save file from the save folder from the old project into the new one, I hope this helps!

Hey Stephenduff, apologies but could you be more specific?

You can transfer your save like any other file on your computer by taking the save folder and dunking it into the new project! I hope this helps

Thanks for the reports protoken! I'll look into the temporal cards one, but the new update V3 will fix that annoying vore replay bug!

Yep! Hoping to fix this in the next update

Specifically a bi'in! Pronounced "Buy in"

Never really thought about it!

I tried that when I first uploaded but it didn't seem like there was a vore tag

It's only simple images of characters appearing different. Rouletta briefly changes into an object in a philisphical sense. She cartoonily wraps into rock paper scissor objects also as an attack for one of the wedges as an example. But its sudden, there's no build up between the two

Theres light transformation but not graphic transformation, theres feet but nothing too in depth