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Gotta love those cowboy games. Aesthetic is through the roof, especially the chasing scene.

There are 2 problems though. First is the camera angle, I know it's hard but it's the most important thing if we need the game to feels good to play.

Second is the reticle. The black color is too blended with the game and it's needed to distinct from everything else since it's the key gameplay element.

I couldn't win the chasing scene because it's too long. Maybe the game itself got the endless chasing scene, that's why even after several minutes of chasing, there's still nothing.

It's a shame that a few things cannot achieved, but I gotta give it to you for the level of aesthetic.

The shooting was fun to the point that I didn't even bother with time slow and hard boil shot.

Maybe add the scene "Last Stand" as the cowboy duel after the chase scene in the future?

Thanks for the feedback and for playing the game! There is a level 3 and boss fight after the chase scene. The chase scene is quite long, so you might miss it, but at the end there’s a train you go on! 

yeah, well I'm not gonna push myself to play long-arse chasing scene which I'm suck at. It could be a bit long compared to fast-pace shooting, but the difficulties need to be lower or might as well change the rules so that the players got enough chance.

there is dash ability available on space bar to avoid bullets, slow mo on q, also you have an ultimate shot on right mouse button

Well at least make the chasing progress more obvious. I mean it's possible for me to try and utilize  all the abilities to win it, but when there is no obvious progress in sight, I wouldn't have the motivation to continued. It's like you're walking in the desert without a GPS and only old school compass.