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The story is *really* needed for the current level. Like... why did the resort hire a watchman to guard what seems like a completely abandoned facility that's been left untouched so long grass is growing through the foundation? Shouldn't it be condemned? That can't be safe.

I mean, it *is* abandoned. Right? Surely they don't actually have customers in the place. It looks like it could collapse at any moment.

I can guess why the girls are there. They're wound up, and there's a lone dude just stuck there for six hours. But why have the guard in the first place?

Yeah, that's the feeling I was getting. There just needs to be some more context to what's going on. But again I don't remember if that was covered in the other game. The story adding more context to what's going on wraps everything in a nice coherent bow. But as the game is a WIP I don't mind it. Having the game built and working and the content being there is more is the cornerstone of the game while you can work on the plot in the background and make things make sense near the end. In the meantime we can play the game.