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Interesting idea, I ran out of energy because there was no enemies spawning anymore.  Maybe they were just off screen?  The radar directing the player to the next enemy would be cool.


Good job.

Oh, that’s a neat idea! The spawns still are a bit janky, and sometimes if you kill the enemies too fast it takes a long time for them to spawn back, which definitely is an oversight on my end. Thanks a lot for the feedback!