Dang it, I was totally crushing it on Day 26, but then I just...decided not to assign anyone to food, and starve, for absolutely no good reason lol.
I love this one! I think this is a great example of how to you can approach a game jam to make something really, really polished without a ton of art assets. And it's legitimately really fun!
There are a few quality-of-life critiques I'd make, but I get the feeling you're already aware of what those would be. Instead, I just have one mechanics-related critique, and that's the "bribe enemies to defect to your side" military action. I think this should give you SOME indication of how much defense you'll get in exchange for gold, even if it's a random range. As it stands, it just doesn't seem worth the risk.
But I love the exponential growth with population and managing all other resources. Awesome job!!