The dialogue was nice and funny. It was obvious there was effort with the looks of the game, especially with the dust particles. My only complaint is that I found the map to be too big, and I felt bored as I was waiting till I reached the destination. Another thing is I think you forgot to normalize the player's movement because the player moves faster when moving diagonally. I'm assuming you are using Godot and to normalize the movement you do .normalized() to your direction. Nevertheless, the story was nice.