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A jam submission

plant gameView game page

Your journey to restore something you've never experienced. If robots even has the possibility to experience?
Submitted by xixonz — 10 hours, 56 minutes before the deadline
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plant game's itch.io page

Results

CriteriaRankScore*Raw Score
Story#224.0004.000
Aesthetics#1923.8333.833
Theme#1983.7223.722
Sound#3263.0003.000
Music#3873.0003.000
Overall#4752.9442.944
Mechanics#5562.5562.556
Fun#6522.3892.389

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
1

Did you use any existing assets? If so, list them below.
Font(https://fonts2u.com/8bitoperator-regular.font) by Jayvee D. Enaguas (Grand Chaos), A few modified textures from Game Endeavor's free portion of Mystic Woods(https://game-endeavor.itch.io/mystic-woods)

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Comments

Submitted

I read in comments you started with Godot a month ago, great job on getting something done in jam time in a new engine!

Submitted(+1)

i loved the color palette you used for this! good job on the game!

Developer

Thank you!

Submitted(+1)

Good job finishing!

The dialogue was funny, the art very nice but the quests felt a bit boring and your way to the next one a little bit too far.

Developer

Thank you! I do agree that the "quest" itself is a bit of a patience test 

Submitted(+1)

Good job with finishing your game! I enjoyed the interactions with the other robots and AI. I liked the art!

Developer

Thank you! Happy you enjoyed it!

Submitted(+1)

The dialogue was nice and funny. It was obvious there was effort with the looks of the game, especially with the dust particles. My only complaint is that I found the map to be too big, and I felt bored as I was waiting till I reached the destination. Another thing is I think you forgot to normalize the player's movement because the player moves faster when moving diagonally. I'm assuming you are using Godot and to normalize the movement you do .normalized() to your direction. Nevertheless, the story was nice.

:D

Developer (1 edit)

Thank you! Great feedback! I agree with your points and take them with me, started out with godot less then a month ago so input like this is very valuable to me.

Submitted(+1)

cute little game with some nice humor. Al was good

Developer(+1)

Thank you! Happy to hear that. Your stuff inspires me to practice more pixel art

Submitted (1 edit)

That's very nice to say. Thank youuu ☺️

Submitted(+1)

The ending made me laugh. Great premise for the jam

Developer

Thank you! Great to hear!

Submitted(+1)

Nice one, liked the characters and the look of the areas, it was really fun!

Developer

Happy to hear that! Thank you!

Submitted(+1)

Neat little game. Good job!

Developer

Thanks!

Submitted(+1)

Cute little game, the art looked great. Good luck with the jam

Developer

Thank you!

Submitted(+1)

I successfully completed the story! This was a charming game, I especially enjoyed your dialogue which I found quite funny and clever!

Great work!

Developer

Thank you! Happy that you enjoyed it!

Submitted(+1)

It's certainly an interesting story telling game. Imo it would have been a fully fledged RPG if there were quests and puzzles along the way

Developer

Thank you! I agree, would definitely have liked to implement some sort of puzzle as it is currently somewhat linear

Submitted(+1)

I really liked the characters! The sound balance was a bit off somehow, so I had to turn my volume down a lot, but the music felt thematic.

Developer

Big thanks! Sorry about the sound mixing, was a bit of a struggle to get it right.

Submitted(+1)

I like the story telling, it made me play through, even when I couldn't find the plant again, but I needed to find out what happens next.

Good Job!

Developer

Thanks! Great to hear!