Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I really liked the addictive and challenging gameplay which kept me playing for a better run. (currently I'm in top 3 :) ) Art style is quite pleasant. Last but not least, implementation of a leaderboard in a jam game is admirable. Great job!

(1 edit) (+1)

Wow I just saw your score! That is impressive work! If you have any tips on how you are approaching the game please feel free to share them I would love to hear!
Edit: Just came back from playing some Last Stand on the Left! Really cool game with great ambience and mood!

(+1)

Thanks! Sure, here are my two cents :) After several tries to understand the mechanics, I reached the conclusion that repairing the most damaged door while waiting for reloading and then using the bullets on the enemies which are forcing the current most damaged door was an effective strategy. Also, I placed the towers close to the doors which I plan to repair last.  By the way, relatively weak “towers” is a good design choice to avoid the age-old pitfall of decreasing difficulty curve (which can eventually take away the challenge) through the gameplay. For the mini card game, it is a cool touch in the wild west concept but I've never understood any game involving cards, so i am not the most reliable player to evaluate that :D