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ok the visuals and effects are impressive and the atmosphere thrilling

I feel though the speed of movement is kinda not matching the intensity of the music

so for the question on dynamic, well, I think you either change the music and vibe to something more ... suspense or stealth oriented perhaps ... or change the player movement to be more on match with the beat  

Hello! Thank you for your feedback, I feel the same way about the dynamics. Currently, the plan is to create several tracks that will dynamically mix depending on the intensity of the gameplay. What do you think?

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I think that would be a nice idea, although I really like the first track tbh