Thank you for your feedback! I think the issue might be that you had a living Krampus on the location. As long as he's alive, the train won't arrive and bring crates. Either that, or it's a bug I’m not aware of
paupertony
Creator of
Recent community posts
So, this is an absolutely amazing game, thank you so much!
Now, SPOILERS SPOILERS SPOILERS >>>
Here’s what I managed to do:
- Found and fed the squirrel
- Gave the people in the shelter what they were asking for
- Returned the shovels and stones (and probably the axe) to the people
- Visited the guy at the auto repair shop
- Helped the grandma!
- Gave the egg to the lady
Maybe that’s not everything, but it was incredible!
So, this is an absolutely amazing game, thank you so much!
Now, SPOILERS SPOILERS SPOILERS
Here’s what I managed to do:
- Found and fed the squirrel
- Gave the people in the shelter what they were asking for
- Returned the shovels and stones (and probably the axe) to the people
- Visited the guy at the auto repair shop
- Helped the grandma!
- Gave the egg to the lady
Maybe that’s not everything, but it was incredible!
The winter shooter YABB has received a series of fixes that addressed some issues, improved the visual style, and made the gameplay smoother and more engaging:
- Added a mini-map
- Improved optimization
- Adjusted visual style, effects, and post-processing
- Tweaked enemy AI
Play here: https://paupertony.itch.io/youve-all-been-bad-remake
If you grew up in the '90s, you might remember the spread of analog, electric-powered games. Of course, these were often racing games! In memory of those experiences—sitting on the floor, 'cutting' figure-eights around the track—I made this little game. I recommend playing it with a friend
Game: https://paupertony.itch.io/backtrack-racing
Oh, that was awesome! I really jumped when it started in the kitchen! I loved the atmosphere and design, even though I'm not usually into 2D. I actually enjoyed it a lot. Unfortunately, I couldn't finish the game because I keep getting killed in the garden before I even see the enemy :( I tried a few times, but that second unknown foe just doesn't give me a chance
One more thing I'd like to point out: the interesting approach to building tension from 'room to room.' Also, the apartment itself felt incredibly cozy to us, which contrasts sharply with... other details. By the way! We accidentally figured out what the key is for. I suspect many people will struggle with that. Lucky for us, I was hungry :)
An extremely strange game with a hint of David Lynch. It doesn’t offer many mechanics, but it conveys its ideas in a very peculiar manner. Atmosphere 12/10. If you’re reading this, it means you need to play through to the end (takes about 15 minutes) to understand what it’s all about. I can’t say I understood everything, but at the very least, I’m really impressed.
The game is intriguing! We got stuck at the code entry part, and it seems there's a bug — one of the digits isn't visible (it's at the bottom, outside the screen's frame). Don’t ask how, but my friend managed to guess the password, so tomorrow we'll finish the game and find out how this truly scary story ends.
Meet Henry – the cemetery groundskeeper who loves his job. Friendly ‘clients,’ fresh air, and peace and quiet – what could be better? Well, everything would be perfect if it weren’t for those cheeky troublemakers who keep popping out of their graves and causing a ruckus. So, Henry, with his trusty shovel, is here to bring them back to rest – one swing at a time!
No, seriously, I made a local co-op and multiplayer game about a zombie showdown with burping and a graveyard groundskeeper. There's a build for Windows, macOS, and even a browser version!
Play: https://paupertony.itch.io/happy-gravedigger-vs-zombies
I present a small but proud project: Potential. In this game, you'll take part in a unique prison riot and try to escape. You can play dead in the hope that you won't be killed, and make your way to the exit.
https://paupertony.itch.io/potential
The game has no textures, so it's very lightweight :)
I liked the reflection mechanic in the game; my friend and I made a similar feature last year for our Zombievision https://paupertony.itch.io/zombievision
Overall, we enjoyed the atmosphere, but unfortunately, we couldn't figure out how to deal with the enemies and find the code. Respect for the mechanic, though! I'm sure it's an excellent use of reflections. The only critique I have is that the theme isn't entirely clear. Thanks for the game!
My friend and I played this game, so these are the opinions and thoughts of two people. The first thing we'd like to praise is the overall visual style, the interesting work with the menu, solid models, and the music that effectively builds the atmosphere. Some of the things the developer planned to be scary actually work (no spoilers). We got a bit lost and didn't immediately understand the objective, but otherwise, it's a good classic horror game. Great job!
There's a slight feeling that the gun in the game is somewhat unnecessary, but that's just a matter of taste.