Nice work!
Here are some of the things I liked about the game:
- The vibe created by the simple art style, paired with the chill music
- The log entry at the start played into the story and immersion
- The thruster animation was neat
- I know others asked for a fuel indicated but I liked the subtlety of it being baked into the ship itself
Some things that I think could be improved:
- The volume of wrench pickups paired with how forgiving the shield is made the game quite easy
- There isn't much threat for staying at the back so you have maximum time to react to incoming fuel. This also reduces the challenge a bit