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An interesting premise for sure and one that I'd like to see more of in the future, though at times the game did make me wonder how much was compromised due to it being a jam entry. Leaving aside some of the issues others have mentioned (like the lack of sound in general, or issues with the textboxes), the narration at times felt like it was setting up an upcoming choice or interactive scene (clearest example being at the end), yet the game remained completely linear all the way through; which makes me wonder whether choices were planned and it was all streamlined for jam purposes, or if what we got was the intent all along for this act.