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Cute. Interesting.

I be intrigued.

Very slippery on laptop though XD I doubt it'll be different on anything else considering it'll all be using emulators.

can you give me more informations on what OS and Browser? I assume you used the built-in keyboard on the laptop?

Firefox, Windows 10, and yep I did.
I didn't know you could program characters to slide when you'd stopped pressing the button but I assume that's Platformer for you, I haven't tried making a game with that yet.

just diggin into the problem: so you ran into one direction, let go of the keyboard, and the character slided further and didn't almost instantly stopped?
Or did you do a dash-attack ?

Or let me ask it in another way: When you run around, for example to the right side and then switch to run into the opposite site (to the left). Does it feel almost instant or is there a noticeable lag between you pressing the Left key (or A) and the player character going left?

He turns quickly, that's fine, he just takes a couple of extra steps before stopping when normally running. Just a fraction of a second, we can work with that.
The dash attack make a couple of extra steps so it's longer to slow down but that's momentum for you really, isn't it? Sends you off platforms too easily.

aahhh ok, then it sounds like everything runs nominal, good! :) 

yeah, the dash attack gives you quite some momentum. Though, you can cancel the momentum by just walking into the opposite side

Yeah, basically what I was doing. Olden Sonic logic to me XD

I look forward to the rest of the game~!

(+1)

thank you! And thank you for the details and feedback :)