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(+1)

thanks a lot for the answer!

I think I agree with you that it's too easy - I didn't have enough time to check the balance unfortunately and this is the result and I thought to myself - hey! Why don't I give the enemies life every 3 turns and the "plant" (that's what I called the ball of light) for 2 waves 1 more damage.

It affects too much it turns out. This is a mistake on my part. I'm glad you enjoyed my game!

(+1)

You're welcome! :D
By the way, check if you have a failsafe in the bullets, in example if bullet penetration is meant to hit the same enemy twice, or having a counter of the max times it can hit enemies, this is what i've meant mainly, just in case it helps :)