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I guess it can be a bit too bright/oversaturated, but it was this or being almost the same as if the light was off, and i didn't have time for getting into making a custom shader, which also could've brung performance or even compatibility issues specially for the HTML version. 

Thank you for playing Un-LIT! :D

(+1)

No problem and i get it, I made a puzzle game (it's on here Rayceptor) and had similar issues with trying to get the balance right on the lasers, you want it to stand out after all - in this case it really isn't a big deal, and given the time it's excellent.