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Limiting the pirates might be a good way to tune difficulty. And the targeting camera you mentioned might also help. If there was a way to scale the pirates more over time where for the first several minutes you were fighting just one or two. Then once you've figured it out the difficulty ramps up? Something like that?

Thanks for the suggestions! I think a gradual ramp up in enemies and difficulty would really help the game feel more balanced and fair to the player.