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I enjoyed the wackiness of this concept and the sorta-grungy pixel art. It was cool to have so many options of tools and different tower defense-style plants to plant to help you in your defense. I think it would be cool to have health meters for the carrots as I had no idea how damaged each one was after being attacked. And maybe they can heal over time? The achievements were super fun, btw. Always gotta remember to touch grass lol.

Thanks so much, i'm really glad you enjoyed it. Health meters for the carrots is a really good idea, as well as healing over time. A great way to have handled that would be giving the player another tool, like a watering can, that when they stand near the carrots it would slowly heal them. Anyway, just thinking aloud. Thanks so much for the kind words and feedback!

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Oh yeah, riff away! I love that idea of a watering can, that gives the player some more agency and another thing to keep an eye on. I bet that would work great in a game like this.