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Commander Carrot 2's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mechanics | #59 | 3.765 | 3.765 |
Music | #88 | 3.706 | 3.706 |
Fun | #136 | 3.647 | 3.647 |
Overall | #221 | 3.529 | 3.529 |
Sound | #249 | 3.176 | 3.176 |
Story | #356 | 2.588 | 2.588 |
Theme | #379 | 3.353 | 3.353 |
Aesthetics | #473 | 3.118 | 3.118 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
6
Did you use any existing assets? If so, list them below.
Free Music: Jazzy Battle Theme by MintoDog, Jazzy Vibes #81 by Tri-Tachyon
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Comments
I love the game concept to protect the carrots from getting eaten. Nice art and music choice :)
Love various enemies and tools;
well done on your submission :)
I loved the art and the mechanics! The idea is unique as well!
Cool garden simulator!
The achievement lines like touch grass are really funny, and the mechanic is working well and even kind of unique - it looks and sounds great, and nice job on the game!
Thank you for the kind words, I'm really glad you enjoyed the achievements! I think i'll include those in all my jam games going forward
Interesting concept. I like the idea of collecting spores and planting new stuff.
Love the character design! Also liked the 2d art in the game, only wished it was implemented without the quality loss / unclean edges.
Thanks so much for playing and for the feedback! I totally agree, we definitely didn't do Roxell's 2d art justice
I enjoyed the wackiness of this concept and the sorta-grungy pixel art. It was cool to have so many options of tools and different tower defense-style plants to plant to help you in your defense. I think it would be cool to have health meters for the carrots as I had no idea how damaged each one was after being attacked. And maybe they can heal over time? The achievements were super fun, btw. Always gotta remember to touch grass lol.
Thanks so much, i'm really glad you enjoyed it. Health meters for the carrots is a really good idea, as well as healing over time. A great way to have handled that would be giving the player another tool, like a watering can, that when they stand near the carrots it would slowly heal them. Anyway, just thinking aloud. Thanks so much for the kind words and feedback!
Oh yeah, riff away! I love that idea of a watering can, that gives the player some more agency and another thing to keep an eye on. I bet that would work great in a game like this.
Nice fun game! I really liked the click to move mechanic.
Pretty nice and fun game! Loved the aesthetics and music. I liked how you can plant more trees to defend the carrots.
Great job! Now I'm going to go neurotically check my real garden, cause animals have been the struggle this week. Loved the achievements, especially since the first one I got was the nerdiest one from reading the credits first.
Much respect, i'm really glad you liked it! Thanks for playing and good luck with your garden!
good, but tutorial will be nice... or just an image... still good game
thanks for playing and for the feedback!
achievements really add to the game.
Thanks! glad you liked it, and thanks for testing our game :)
hey thanks, i'm glad to hear it!
Took me a while to figure it out. There could be some sort of indication that you have to keep planting to get towers.
Thanks for testing it out, and you are totally right, i think we all missed that one.
Cute game
Commander Carrot, you are a terrifying fellow, but I gotta say, you plant a mean carrot.
haha! thanks for testing it out!