I love the idea - the story with the grumpy old witch that denies social interactions but then discovers more and more that it's okay to accept help and other people into her life. I also love all the art. It's just confusing that the art style switches multiple times: one chibi-head art style when standing, another one for walking with A/D and another one for the dialogue portraits. Technically I like them all but I don't like that they are mixed. I looked at your instagram, you are an absolutely incredibly artist!
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Thank you! I'm glad you liked the idea. I think I'm most proud of that, of all things.
As for the inconsistency, I drew the chibi version first without intending to animate it. And then I thought, what kinda platformer game doesn't have animated characters? So I spent the entirety of the penultimate day drawing frame by frame. Then, the last day came and I had to do a lot of game breaking bug fixes so I didn't have time to make an idle animation.
I could do it now, but it feels a bit like adding entirely new content after deadline. Also the chibi version is consistent with the other NPCs, and I don't want to draw them again. (╥﹏╥)
Don't worry, I'm not done with this world or these characters! I'm very happy to know that's there's interest for more because I do have plans. This game is more of a prototype than anything as I'm still figuring out the game engine. I appreciate your comments and feedback! Will be playing your game as soon as I can (I'm on a macbook rn).