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(+1)

Nice job!  I have to keep playing to find out what happens when time runs out!  The only suggestion I'd make is, the two beams seem to be just far enough apart that if you point directly at an enemy, they go to either side without hitting.  It might be nice if they were slightly closer together, or if each beam independently pointed at the mouse, so they converged where you aimed.  Really great though, and feels well polished!