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The idea of making the character move slower based on how many objects he grabs is incredible. Ruined my plan to take everything in one go haha! As someone has already said, a sound effect for when collecting materials would be very useful, at first I had a bit of difficulty understanding until I saw that it was increasing at the bottom right. Anyway, really nice work!

Thanks for playing!
The max speed is the same (I was even thinking of making it that a fully loaded character is actually faster as you load more), the character just needs more time to accelerate and has less friction - so you slide more.
I need to explore more pickup methods I don't like this one tbh, as I thought it would be cool but jumping on the pad seems like a boring chore it should be more engaging.