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The art in this was very beautiful, and it was a very interesting take on a tower defence style game. It seemed to have issues with running at different sizes, you may want to reconfigure your window stretch settings in your Godot project to better support different window sizes.

I’m not sure if it was intended, but I didn’t seem to be able to remove or change equipment on satellites once it was equipped, which was a little annoying. The inability to reconfigure things I felt made the game feel less engaging as you got into it, since there’s a fair bit of waiting to get a new satellite and fit it out.

With some expansion, I could definitely see me playing something like this in my free time, and it’s a very strong base to start from, good job!