Pretty cool auto shooter! Maybe the projectile enemies were too hard to dodge sometimes, the player wouldn't fit between the arrows and there wasn't any way to dodge them. Also I think the spawning needed a little more anticipation and some time to rest, instead of spawning all enemies at once as soon as you kill the last enemy in the wave. The progression could be a bit faster, but still was a lot of fun! Love this kind of games, and the setting and enemies looked so cool, great art as well!