Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Great game! I believe the physics and how the bombs are generated can combine in such a way to make it possible for extremely long runs. At one point I think I was going so fast the new stuff was generating behind me. And then I just went so fast I reached space. There should be a sun up there that melts his wings if you get that high. :P

Hey! You made it to space! I didn't think many people would have the patience to ride the bombs that high... Congrats!

Yeah, this game proved to need a lot more fine-tuning than I expected. I have spawners ahead of the player on the X and Y axis, but I realized too late that I should have some behind the player as well for when they fall. 

If I return to this project, I definitely want to add more obstacles (The sun to melt wax wings, aliens to abduct you, more traps to catch you, more boosts, more environments, etc.) that interact with different player upgrades. (non-wax wings, more energy, stronger flying, etc.)