Truly an original idea, Tetris with a twist! Jumping needs to be more consistent, was unable to rotate against walls, and block control wasn't as responsive higher on the tower.
Both Tenfold and I are pretty new to game dev and about halfway through the first night of the jam, it fully dawned on us that we have to make a game (Tetris) to make this game. Kudos to Tenfold's coding wizardry though! Lol. Thanks for the feedback. :D