Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

This was really fun! I love the visuals! I really like how you convey information without needing a HUD, the cool effect of the next wave text coming down the water and your "lives" being shown by getting knocked back a rock. All of this makes the game feel more organic and immersive. 

The tutorial mentioned a parry but I'm not sure I ever pulled it off, does something different happen? 

Anyway great submission!

Thank you so much! Great description of why I like to avoid HUDs as much as possible, combined with how hard it is to make them look nice..

Oh no, did you ever shine in gold? Without the parry the game definitely is difficult or even unbalanced right now. If you press the prompted strike just before the shark would hit you, you become golden and instantly defeat a shark or deflect a projectile. If you still only knock them back you need to wait a tad longer

Anyway thanks a ton for playing and the valuable feedback :)