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It's pretty impressive that you managed to get a 2 player mode, and controller support in!

I think the game could use a little more feedback when you attack enemies. It's pretty hard to tell when you're doing damage. And maybe a slightly more controlled jump would allow you to dodge enemy bullets better.

I think with a bit of tweaking this game could be quite fun!

Thank you! And that is something that my friends who playtested also said about the enemies. I am currently working on a flashing animation for when players and enemies get hit and it's going in my post-jam update. I may take a look at the jump as well, but I kinda felt like it was how I wanted it. But there's always room for fine-tuning. Thank you for the feedback!