I won't aim to be super polished or try to be a hit game. At least for my first commercial game, I wanted to learn all the processes involved in order to get the whole picture. From then on, I could try to improve on here and there. At least my vision should be delivered, this is my goal other than just study the process. So basically I'm not aiming for the perfect game. This should reassured you that there will be the game publish in the near future.