Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thanks so much for giving it a try and for such nice comments.  It was a big swing, and only a partial hit... call it a line drive single or some such.  Yes, the notes are correct, and yes, the valves+breath plays the right notes, but no, the valves aren't moving without breath (which is a glaring flaw) and no, Switch(int, bool, bool, bool) isn't enough to capture the full chromatic scale, at least the way I was attempting to organize it.

Allowing the animation to play without breath is rather trivial, but would absolutely increase responsiveness.  I'm not too fond of the stick for pitch control, either, but we had a week, right?

Thanks again for this Jam, sir, and for such a clever, unique (and for me, nostalgic) theme.  Looking forward to the next one!