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I quite like this game! The concept is great, and I found it very engaging to read the rumors and try to figure out which weapons to stock. The  weapon stand is also decorated well, though it was hard to see which weapons I could click on at first. Having labels or some other way of making them visually distinct from the decorations would help. Also, some text didn't have backgrounds, making them a little hard to read. They could benefit from the same style of backgrounds used in the popups when you hover the mouse over the weapons. Overall, nice work!

(+1)

Thanks for the great feedback! I must admit, I cheated when it came to the layout. The free asset pack on the Unity Asset store had a sample scene and that's what I used. I placed the camera where I wanted it and then added a large stone fence behind the shop so it wasn't just black. Yeah, I contemplated doing labels, but in the end ran out of time and put my last bit of time into adding more rumors. I started with 5, but then thought that having a bunch where the game would just grab 5 of the bunch would be better. Is the text you're talking about on the Main Menu? I totally forgot to use backgrounds on that scene. Thanks so much for the kind words and for playing it!