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First of all congrats for creating your visual assets: player, enemy, background! It's awesome. Nice atmosphere!
The enemies seem to struggle with purchasing the player when you get to the higher level of the screen.
Also the collecting Cogs is a good idea but does that do anything once the bar is full?

The cogs were going to take you to the next level, unfortunately I did something at the last minute and that part doesn't work! Thanks for the input about getting up high, maybe a couple more platforms so the player can't hide.