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(+1)

I like the tutorial. The difficulty is a bit too high though. I would make 2 suggestions:

Show what each item and map object does without having to hover over them. For example, if you'll lose all gold on a map cell, then there should be some kind of icon indicating that (for example, a bag of gold with a red X). This way I don't have to hover over everything.

Also, there should be an undo button (if there already is one, I don't think the tutorial covered it) 

Thanks for the feedback!

I'll work on a level system to smooth out the difficulty curve.

Regarding the icons, are you suggesting having this "crossed bag" etc. in addition to the current cell icon, or replace the current icon with something like this? Some cells would have multiple effects though, so that would have to be handled as well. I'll consider this for sure.

Cheers.

(+1)

Look at how Rebuild 2 does it: the icons show the amount of zombies, if there is food/survivors, and so on.

This is helpful. Thanks!