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I think the game is fun, it just has some level design issues, like these I show in the video: you can die pretty easy with the purple square that is sticking out by a single pixel, there's like an invisible ceiling in a corner, you can get stuck in the right corner of the level too, you can press restart, but it's never good to rely on the player pressing restart. There are other unintuitive things in the game, I just wanted to give a few examples. I like this game, games like this are always fun, just need a lot of attention to details when it comes to the level design to avoid frustration when learning how to play.