Thanks for playing and appreciate the detailed response!
Level system makes sense. I'll work on that in future versions.
Agreed that it's difficult to keep track of resources. Not sure what you mean by visualizing the effect of equipment, etc. But yeah, showing some preview of what will happen if you move to a particular cell would be useful. In some cases there's randomness to it, e.g. you don't know whether you'll get energy or gold, etc. Moves left is also a good idea. Thanks again for the helpful suggestions.