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(+1)

Thank you!!!

Defo planning for more upgrades & synergies in the future ✨!

As for the small dash, defo will be tweaking that quite a bit, I wanted each attack to feel "powerful" so I added that in, might be quite troublesome for certain enemies, especially enemies that don't die in a single hit so I'll defo will be experimenting with that more!

Dashers are defo one of the hardest enemies to fight XD, I'll be making a devlog soon with how I made the enemy AIs (spoilers: they're not that smart, but did some tricks to make them "feel" smart/unpredictable) & so much more interesting design decisions that was needed in order to fit this game in just under 10 days, may take quite a bit longer to make the devlog though so stay tuned ;)

Got tons of feedback from everyone, defo will tweak the game quite a bit more. Thanks for playing!